John McCormick is a technology-based researcher and artist with a major interest in movement. John has collaborated on electronic artworks worldwide, including at International Symposium of Electronic Art (ISEA), ZERO1SJ, SIGGRAPH, Melbourne Festival, Venice Biennale, Siggraph Asia, Ars Electronica Futurelab, Tokyo International Forum and Art Science Museum Singapore. John’s current artistic work explores human robot interaction mediated by extended reality environments. John was an Australian Antarctic Arts Fellow in 2020 supported by the Australian Antarctic Division and Australian Network for Art and Technology. John was lucky enough to travel on the last Australian Antarctic voyage of the research vessel Aurora Australis to the Antarctic continent. John is currently a senior lecturer and researcher in the Centre for Transformative Media Technologies at Swinburne University of Technology.
John has an extensive history working with motion capture, 3D visualisation, Augmented and Virtual Reality, Artificial Intelligence, Machine Learning, Robotics, Volumetric Capture and human movement. His recent research combines these fields in the areas of art, health, science and engineering.
Education
2014 PhD, School of Communication and Creative Arts, Deakin University
2010 Master of Arts (Research). Animation and Interactive Media, RMIT
2010 Certificate IV in Training and Assessment. Victoria University
1998 Elevated Work Platform Certification
1995 Graduate Diploma of Media Studies. Deakin University
1987 Bachelor of Arts. Victoria College (Deakin University)
Awards
2020 Australian Antarctic Arts Fellowship, Antarctic expedition with Australian Antarctic Division
2017 Australia Council, robot exhibition at Art Science Museum, Singapore
2015 Synapse Residency, Australian Network for Art and Technology, Deakin Motion.Lab
2010 Australia Council Residency at Ars Electronica Futurelab, Linz Austria. Investigating evolutionary virtual entities as performing audio-visual creatures
2008 – 2007 Australia Council Fellow investigating Real-time motion capture, networked immersive performance environments.
2003 Australia Council Cit’e Internationale des Arts Studio Residency, Paris, France. (Australia Council Residency)
Selected Art Work
2021 Aurora Australis Ultimo Choro VR, McCormick, J. Nash, A., Jeal, S., Vincs, K., Siggraph Asia Art Gallery, Tokyo International Forum, Tokyo Japan
2021 Aurora Australis Ultimo Choro, McCormick, J. Nash, A., Jeal, S., ACMI Melbourne (Covid interrupted)
2021 Antarctica Breaking, Nash, A. McCormick, J., Polar Patterns, Capitol Theatre Melbourne
2020 Aurora Australis Virtual Tour, McCormick, J. Nash, A. Online at wildsystem.net
2019 Eve Of Dust, McCormick, J., Nash, A., Hutchison, S., Powerhouse Museum, Brisbane
2019 Neuron Conductor, McCormick, J., Nash, A., Bhatti, A., RMIT Gallery, Melbourne. Part of The Model Citizen exhibition. A robot creates movement, soundscore and full-room 3D visualisations based on ZIKA virus infected mosquito neuron’s spiking patterns.
2019 Meravigliosa Aurora, Heng, Y. S., McCormick, J., The Arts House, Singapore. Aurora photographic and virtual reality exhibition.
2018 City Of Androids, McCormick, J., Nash, A., Melbourne CBD. Child robot is wheeled around the Melbourne CBD and uses an artificial neural network and its location as seed for storytelling.
2018 Eve Of Dust, McCormick, J., Nash, A., Hutchison, S., Siggraph Asia, Tokyo International Forum, Tokyo, Japan.
2018 Child In The Wild McCormick, J., Nash, A. RMIT Black Box, Melbourne. Part of Data Is Nothing exhibition.
2017 Child In The Wild, McCormick, J. Nash, A. Art Science Museum, Singapore. Child robot generates a realtime visual environment based on what it sees and interactions with visitors.
2016 Convolution, McCormick, J. Nash, A. Siggraph Asia Art Gallery, Macao. Neural network trained child robot recognises objects and images it is shown and generates a surround virtual world in response.
2016 Garden of Miniscule Delights, Hutchison, S., McCormick, J., CreateX, QUT, Queensland. Performance Installation with human dancer, robots and interactive participation.
2016 Pinoke, McCormick, J., Vincent, J.B., Hutchison, S., Nash, A., Divers, P., Jeal, S., Ingram, T., Performance between human and robot with realtime surround projections derived from motion data.
2016 Duet, McCormick, J. Andrews, S. Vincent, J. Geelong After Dark, Geelong.
2016 Immigration Museum Application, McCormick, J., Divers, P., Kaye, J., Vincent, J.B., Wallace, K., Vincs, K., Aiyer, V., [Augmented Reality application with animated museum guide], partnership with AppeARition, Deakin Motion.Lab, and the Immigration Museum, Melbourne.
2015 Emergence, SFU, ISEA 2015, Vancouver, Canada
2015 Emergence, Does It Matter? Composite bodies and post-human prototypes in contemporary performing arts, IPEM Lab, Ghent, Belgium
2015 Pinoke Dance performance with live motion capture interactive 3D environment and dancing robot, UNITE! Conference, Melbourne Convention and Exhibition Centre
2015 Vox Lumen Dance performance with live motion capture visualisations performed at White Night Melbourne, 12 hour event, Main outdoor stage, Federation Square
2014 Crack Up Dance performance with stereoscopic scenography. Vincs, K, Vincs, R, McCormick, J, Skovli, D, Taylor, S, Wallace, K, Divers, P.
2014 Emergence, Dance performance co-created by a human dancer and an artificially intelligent performing agent, Metanoia Theatre, Melbourne.
2013 Reproduction 4, 8-Stereo Screen, Immersive, Motion Sensitive, Artificial Life-based Mixed Reality Artwork, 2013 Interactive Entertainment conference. RMIT
2013 Recognition 1, Interactive motion tracking installation with neural network agent performer, Cube 37 Frankston Arts Centre
2012 Reproduction 3, (Full Dome Environment), Werribee Piazza, Werribee.
2011 Choreotopography, Live motion capture Stereoscopic 3D dance performance. Gasworks Theatre, Melbourne.
2011 Reproduction 2, (Visitor interaction version) Interactive immersive projected artificial life environment. Screen Space Gallery, Melbourne.
2010 Reproduction 1, Immersive Installation, Neutral Ground gallery, Regina, Saskatchewan, Canada with Adam Nash (Squaretangle) Evolving audio visual entities within an immersive projected environment (4 walls and ceiling) and spatialised sound.
2010 McCormick, John and Nash, Adam (2010) FacadeUnity, Ars Electronica Futurelab, Linz, Austria Embedding movement into architecture, using live motion capture to animate the lighting of the façade of the Ars Electronica building. Australia Council Reidency.
2010 Nash, Adam and McCormick, John, Reproduction, 2010, Evolving audiovisual generative entities, Ars Electronica Futurelab, Linz, Austria
2010 Choreotopography, Motion Capture, Stereo 3D ballet performance, Melbourne Ballet Company, choreographed by Kim Vincs, Playhouse Theatre, Victorian Arts Centre
2009 Aura, Deakin Motion.lab, Choreography Kim Vincs, Sound Rob Vincs, James Wakefield. Live motion capture performance with real-time stereoscopic 3D projections.
2008 Ways To Wave, Interactive mixed reality installation. 01SJ Biennial: Superlight, San Jose, USA (collaboration with Adam Nash) Real world electronic sculpture interfaced to Second Life installation environment.
2008 SwanQuake V22, London, UK (collaboration igloo, UK) Motion capture driven, game-based interactive installation.
2007 Summerbranch Venice Biennale, Italy (collaboration igloo UK) Motion capture driven, game-based interactive installation.
2007 Summerbranch Space 4, Petersborough, UK
2006 Summerbranch Artsway, New forest, UK (collaboration igloo UK)
2005 Sentient Space Swinburne Virtual Reality Theatre, Centre for Astrophysics and Supercomputing, Melbourne (Company In Space, igloo, Adam Nash) Live motion capture performance in Stereoscopic 3D.
2004 Company In Space at the International Symposium on Art and Technology, Utah, USA. Live motion capture performance.
2004 CO3 ShangHai Arts Festival Workshops, ShangHai Theatre School, ShangHai China.
2002 CO3 A live motion capture driven performance. Virtual Worlds, Institute of Contemporary Art London, UK
2002 CO3 Company In Space, Culture Shock Festival, Manchester, UK
2002 CO3 Arnolfini ArtsCentre, Bristol, UK
2002 The Light Room Company In Space, Melbourne Festival, Melbourne Museum, Electronic opera.
2001 Escape Velocity Company In Space, Digital Now, Hong Kong Arts Centre
2000 Escape Velocity Company In Space, Telematic Performance between Monaco Dance Forum, Monaco and Melbourne, Australia
2000 Trial By Video Company In Space, New Moves New Territories, Glasgow, Scotland.
1999 Escape Velocity Company In Space, International Dance and technology, Arizona State University, USA. Live telematic performance between USA and Australia
1999 Downloading Downunder, Company In Space, Amsterdam, Netherlands, Electronic Dance performance.
1999 Trial By Video Company In Space, Telematic Performance, Melbourne Festival, Melbourne live link to Jerwood Space, UK
1998 Escape Velocity Company In Space, Telematic Performance, SIGGRAPH ’98, Florida. Live linked performance between Siggraph, Florida and Melbourne Town Hall, Melbourne, Australia.
1996 The Pool is Dammed, Banana Alley Vaults Melbourne, linked to live installations at Performance Space Sydney, PICA Perth and IMA Brisbane.
1995 The Navigators: Mapping the Dream Green Mill Dance Project, Beckett Theatre, Malthouse, Melbourne
1995 Through the Pane, IMA Brisbane.
1994 Ghost in the Machine, Horticultural Hall Melbourne
1993 Under the Sky, Guangdong Theatre Academy China, Sydney Festival
1990 Signs of Life, Beckett Theatre, Malthouse, Melbourne
Teaching
2017 – Swinburne University, Interactive Media, Previsualization for Screen, Production for Digital Platforms, Volumetric Capture
2013 – 2009 Deakin University, SCCA. Motion Capture, Animating Motion, Choreographing Digital Space, Dance and Technology, Major Creative Project (Animation)
2008-2006 RMIT, ADoM. New Media Art, Design for Web
2006-2004 Victoria University, Computer Mediated Art. Electronic Installation Art.
2002 Victoria University, Performance Studies. Dance and Multimedia.
2001-1997 Victoria University, Performance Studies. Dance.
1994 Beijing Dance Academy. Contemporary Dance
1994 Guandong Dance Academy. Contemporary Dance.
Published Work
2022 Hutchison, S., McCormick, J., What robots learn from performative relationships and interactive performance, in Materializing Digital Futures: Touch, Movement, Sound and Vision, Bloomsbury (Chapter 12, 223 – 242) DOI: 10.5040/9781501361289.ch-012
2021 Hislop, J., Isaksson, M., McCormick, J., Hensman, I., Validation of 3-Space Wireless Inertial Measurement Units using an Industrial Robot, Wearable Sensors for Human Movement (Special issue), Sensors 21 (20) doi: 10.3390/s21206858
2021 McCormick, J., Nash, A., Jeal, S., Vincs, K., Aurora Australis Ultimo Choro VR, Siggraph Asia Art Gallery, Tokyo International Forum DOI: 10.1145/3476123.3487883
2020 Hislop, J., Hensman, C., Isaksson, M., Tirosh, O., McCormick, J. Self-reported prevalence of injury and discomfort experienced by surgeons performing traditional and robot-assisted laparoscopic surgery: a meta-analysis demonstrating the value of RALS for surgeons, Surgical Endoscopy, 2020, 1-13. (Q1) doi: 10.1007/s00464-020-07810-2
2020 Kim, Eugenia S., Kim Vincs, John M. McCormick, (2020) Oncheon : Learning to perform motion trails for virtual spaces. in Proceedings of EVA London 2020, ‘AI and the Arts: Artificial Imagination’, Online, 6-9 July 2020 doi: 10.14236/ewic/EVA2020.51
2020 Gironacci, I., Vincs, K., McCormick, J., (2020) A Recommender System of Extended Reality Experiences. ACM International Conference Proceeding Series : 96-100 doi: 10.1145/3383812.3383839
2019 Hislop, J., Isaksson, M., Tirosh, O., McCormick, J., Hensman, I., Muscle Activation During Traditional Laparoscopic Surgery Compared with Robot-Assisted Laparoscopic Surgery: a Meta-Analysis, Surgical Endoscopy, 2020, 34, 1-8. (Q1) doi: 10.1007/s00464-019-07161-7
2018 McCormick, J., Hossny, M., Fielding, M., Mullins, J., Hutchison, S., Vincent, J., Hossny, M., Vincs, K., Mohamed, S., Nahavandi, S., Creighton, D. Feels Like Dancing: Motion capture driven haptic interface as an added sensory experience for dance viewing. Leonardo. Leonardo, 2018, 53(1), 1-9. (Q1) doi: 10.1162/leon_a_01689
2018 McCormick, John, Nash, Adam, Hutchison, Stephanie, 2018. Eve of dust, SIGGRAPH Asia 2018 Art Gallery – International Conference on Computer Graphics and Interactive Techniques (SA 2018), Tokyo, Japan, 4-7 December 2018, article no. 7 doi: 10.1145/3282805.3282807
2018 Vincent, J. B., Vincent, C., Vincs, K., DeLahunta, S., McCormick, J., (2018) Artworks-spawning-artworks: Trans-disciplinary approaches to artistic spin-offs and evolution in the dance and digital context. Digital Echoes: Spaces for Intangible and Performance-based Cultural Heritage : 283-299 doi: 10.1007/978-3-319-73817-8_15
2018 Vincs, K., Bennett, A., McCormick, J., Vincent, J. B., Hutchison, S., (2018) Skin to Skin: Performing Augmented Reality. Springer Series on Cultural Computing : 195-209 doi: 10.1007/978-3-319-69932-5_10
2017 McCormick, John ; Nash, Adam ; 2017. Child in the Wild, C&C ’17 Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, Singapore, 27-30 June, 2017, pp. 456-457 doi: 10.1145/3059454.3059509
2016 McCormick, J. Hutchison, S. Vincent, J.B. Vincs, K. Collaborative Dance between robot and human, IEEE International Conference on Intelligent Robots and Systems, Workshop on Artistically Skilled Robots, DaeJeon, South Korea, 2016
2016 Vincent, J. B., Vincent, C., Vincs, K., McCormick, J., (2016) Navigating control and illusion: functional interactivity versus ‘faux-interactivity’ in transmedia dance performance. International Journal of Performance Arts and Digital Media 12 (1): 44-60 doi: 10.1080/14794713.2016.1161955
2016 Hossny, M., Nahavandi, S., Fielding, M., Mullins, J., Mohamed, S., Creighton, D., McCormick, J., Vincs, K., Vincent, J., Hutchison, S., (2016) Haptically-enabled dance visualisation framework for deafblind-folded audience and artists. Proceedings – 2015 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2015 : 446-450 doi: 10.1109/SMC.2015.89
2015 McCormick, J., Hutchison, S., Nash, A., Vincs, K., Nahavandi, S., Creighton, D., 2015, ‘Learning to replace a human: A virtual performing agent’ International Journal of Virtual Reality, Vol. 15, No. 1: 18-22
2015 Andrews, S., Vincent, J.B., McCormick, J., 2015, ‘Duet: Improvising Spatial Dialogues with an Artificially Intelligent Agent,’ Proceedings of the 3rd ACM Symposium on Spatial User Interaction, ACM Library, pp. 57-60. doi: 10.1145/2788940.2788952
2015 Haptically-Enabled Dance Visualisation Framework for Deafblind-Folded Audience and Artists Hossny, M., Nahavandi, S., Fielding, M., Creighton, D., McCormick, J., Vincs, K., Vincent, J.B., Hutchison, S., 2015, IEEE International Conference on Systems, Man, and Cybernetics, Hong Kong, October 9-12, 2015.
2015 McCormick, J., Hutchison, S., Vincs, K., (2015) Emergent Behaviour: learning from an artificially intelligent performing software agent. ISEA 2015, 21st International Symposium on Electronic Art.
2015 Vincent, J., Vincs, K., McCormick, J., (2015) Splitting Centre: directing attention in transmedia dance performance, ISEA2015, 21st International Symposium on Electronic Art, August 14–18, 2015, Vancouver, Canada
2015 Hutchison, S., McCormick, J., Vincs, K., (2015) META: notes from a dancer from inside a duet with an AI agent, ISEA2015, 21st International Symposium on Electronic Art, August 14–18, 2015, Vancouver, Canada.
2014 Vincs, Kim, Bennett, Alison, McCormick, John, Vincent, Jordan Beth and Hutchinson, Stephanie, Skin to skin : performing augmented reality, in Geroimenko, Vladimir (eds), Augmented reality art : from an emerging technology to a novel creative medium, pp. 161-174, Springer, Berlin, Germany
2014 McCormick, J., Creighton, D., Vincs, K., Hutchison, S., Nahavandi, S., (2014) Teaching a Digital Performing Agent: Artificial Neural Network and Hidden Markov Model for recognising and performing dance movement. ACM International Conference Proceeding Series: 1st International Workshop on Movement and Computing, MOCO 2014 : 70-75 doi: 10.1145/2617995.2618008
2014 McCormick, J., Nash, A., Hutchison, S., Vincs, K., Nahavandi, S., Creighton, D., (2014) Recognition: Combining human interaction and a digital performing agent. ACM International Conference Proceeding Series: Virtual Reality International Conference, VRIC 2014-April doi: 10.1145/2617841.2620707
2013 Learning to Dance with a Human, John McCormick, Kim Vincs, Saeid Nahavandi, Douglas Creighton, ISEA International Symposium on Electronic Art, Sydney, 2013
2013 Vincs K., J. McCormick, P. Divers, D. Skovli, S. Redmond, S. Hutchison, D. Reid, (2013) Real-time motion capture and pre-visualization pipelines as a tool for enhancing creative workflow and the gravitational ‘presence’ of the image. in 10th Annual Conference of the Australian Screen Production Education and Research Association (ASPERA)
2013 Nash, A., McCormick, J., Greuter, S., (2013) Reproduction game demo. ACM International Conference Proceeding Series
2012 Vincs K., J. McCormick, K. Stevens, G. Stewart, (2012) Dance technology research. in National Dance Research Forum, Ausdance National and Tertiary Dance Council of Australia
2012 Vincs K., J. McCormick, P. Divers, D. Skovli, (
2012) Real-time motion capture interactive 3D stereoscopic visualization. in National Dance Research Forum, Ausdance National and Tertiary Dance Council of Australia, Deakin Motion.Lab, Melbourne, Australia, 4 August 2012
2011 McCormick, J., Recognition and response to human movement contained in motion capture data using the Self Organising Map, International Symposium on Electronic Art (17th : 2011: Istanbul, Turkey)
2010 Vincs, K., McCormick, J., Touching space: using motion capture and stereo projection to create a ‘virtual haptics’ of dance. Leonardo 43:4 (SIGGRAPH issue), MIT Press, Massachusetts, USA, 2010
2003 Toward a multi-modal, augmented-reality dance performance. Dance and Technology II, 18th International Academic Symposium, The Korean Society of Dance, Soeul, Korea, 2003. pp.61-72
Selected Conference Presentations
2020 Field Trip Symposium, Arts Front, Keynote Speaker
2019 Performing Robots Conference, Utrecht, Nederlands, “Mediating Human – Robot performance through virtual environments”, McCormick, J., Nash, A., Hutchison, S., Vincs, K.
2014 Movement and Computing Workshop (MOCO 2014) IRCAM Paris, France. “Teaching a Digital Performing Agent: Artificial Neural network and Hidden Markov Model for recognising and performing dance movement”
2014 Laval Virtuale, Laval France. Recognition: “Combining Human Interaction and a Digital Performing Agent”
2013 ISEA, Sydney, Australia, Panel presentation and publication “Learning to dance with a human”
2011 ISEA, Istanbul Turkey, Panel, “Motion Capture and Dance: What it can do, what it can’t do, and what it should never attempt”
2004 Gametime, Australian Centre for the Moving Image, Melbourne, Australia Symposium on Game Art.
2003 Dance and Technology II, Soeul University, SouthKorea. Symposium on Dance and Technology
2003 Virtual Incarnations Future Physical, Wearable Computing component, London, UK (Funded by Future Physical)
2002 Digital Summer (Cultural Porgramme for Manchester Commonwealth Games) Manchester, UK Out of Place: The Virtual and the Physical Bury St. Edmunds Gallery, UK (Funded by Future Physical)
Invited Residencies and Research
2020 Australian Antarctic Arts Fellowship, Antarctic expedition with Australian Antarctic Division
2015 Synapse Residency at Deakin Motion.Lab and Institute for Intelligent Systems Research and innovation. Australian Network for Art and Technology
2010 Squaretangle Residency at Neutral Ground Gallery, Regina, Saskatchewan, Canada. Co-researcher Adam Nash (RMIT University Melbourne)
2010 Choreotopography, Researcher, CMII Deakin University. Applying innovative arts based technologies to visioning the relationships between people and place and pathways through virtual environments. Modelling spatial pathways of live motion capture data using physics simulation in an immersive, stereoscopic, virtual environment.
2010 Squaretangle Residency at Ars Electronica Futurelab, Linz Austria. Investigating evolutionary virtual entities as performing audio-visual creatures. Co-researcher Adam Nash (RMIT University Melbourne, Squaretangle)
(Co-funded by Ars Electronica and Australia Council)
2009 Aura. Deakin University Motion.lab. Live motion capture performance within an interactive, immersive stereoscopic 3D environment. Demonstration of capabilities afforded through a Deakin Research infrastructure grant.
2008 University of Western Australia. Western Australia Supercomputing Program (WASP) Mentorship with Paul Bourke investigating immersive projection techniques including 3D Stereo and Dome (Planetarium) projections. Part of Australia Council Fellowship.
2005 Visiting Artist, Interactive Information Institute, RMIT. A range of research directions including realtime motion capture for character interaction within live 3D disaster training simulations, and interactive streaming media. Co-researcher on Interactive Streaming Media, Vivek Aiyer (RMIT)
2004 Centre for Astrophysics and Supercomputing, Swinburne University. Networked motion capture research including 3D Stereo projection utilising game engine technologies. (Funded by Arts victoria)
2003 Digidance 1 Dance Digital (formerly EssexDance), Chelmsford, UK. Visualising Motion data dynamics. Creating architectural spaces using motion data. Researchers including Bruno Martelli (igloo UK), Ruth Gibson (igloo UK), Scott DelaHunta (Writing Reading Associated Amsterdam), Hellen Sky (Company In Space Australia)
2002 Real Time and Networked: Sharing the Body MDDF2, Monaco Dance Forum, Monaco. Motion capture intensive research project. My focus on the networked duet form and remodulating shared motion streams. Researchers including Berndt Lintermann (ZKM Zentrum für Kunst und Medientechnologie Karlsruhe), Scott DelaHunta (Writing Reading Associates). (By invitation of Monaco Dance Forum)
2001 Transdance EPHOS, Athens, Greece. Wearable computing and motion capture research focusing on performed narrative structures with 3D characters and methods for interacting within virtual environments. Researchers including Professor Yacov Sharir (University of Texas), Scott DelaHunta (Amsterdam School of the Arts)
2000 DEAF Dutch Electronic Arts Festival. Interactive tracking and projection applications. Lead researcher Scott DelaHunta (Writing Reading Associates Amsterdam
Successful Research grant applications
2021 Australian Research Council (ARC), Discovery Project, Holobody: Advancing the Future of Mixed Reality Technologies, Vincs, Paay, McDonald, McCormick, Kowalcyzk
2019 – 2021 Safety at Work: an applied research project to integrate immersive experiential learning with positive behaviour support training in the disability sector (PAVE)
2017 Swinburne Institute Seed Grant “Serious Business Games”
2016 ARC LIEF “Collaborative Embodied Movement Design Network” Providing infrastructure for a consortium of 8 universities investigating embodied approaches to system design and applications.
2015 Research Equipment Support Scheme Deakin (Robotics, Projection)
Central Research Grant Scheme (collaborative robotic performance )
Successful commercial research projects
2022 A Quantitative Ergonomic Study of Robotic Surgery – Can Console Design Limit Injury and Aid Gender Equity in Surgery? CMR Surgical
2021 Gender differences in perceived workload, usability and physical outcomes using Robot Assisted Laparoscopic Surgery – A Survey Study. CMR Surgical
2021 Hyperrealia – Donna Kendrigan State Library Victoria commission
2020 Virtual Crossings – Venice Film Festival – VR
2018 Motion Capture for Virtual Reality (VR) dance production
2018 The AI Party
2018 Safety at work – researching and implementing immersive technologies in training support workers
2018 Child in the Wild (ROBOTS + AI)
2018 – 2021 Robot Assisted Laparoscopic Surgery – An Ergonomic Investigation
2018 Social, cultural and personal implications of the integration of Augmented Reality and Artificial Intelligence in workplace situations.
2018 Appearition Pty Ltd Hololens Visualisation
2016 Deltatre live broadcast virtual Olympics presentation TV pilot
TimeSlices Jonathan Shaw Coventry University
Raghav Handa, Mens Rea
Kung Fu Visualisations
Virtual Publishing Platform
2015 Dance Haptics representing dance as haptic information
Immigration Musem AR Pilot
Successful ARC grant applications
2021 Australian Research Council (ARC), Discovery Project, Holobody: Advancing the Future of Mixed Reality Technologies, Vincs, Paay, McDonald, McCormick, Kowalcyzk
2016 Australian Research Council (ARC) Linkage Infrastructure, Equipment and Facilities Scheme (LIEF) LE170100066 Collaborative embodied movement design network
Wild System (John McCormick, Adam Nash)
2017 City of Melbourne, “City of Androids” Public robot street exhibition
2017 Australia Council, “Child in the Wild” interactive immersive robot exhibition at Art Science Museum, Singapore
Squaretangle (Adam Nash, John McCormick)
2009 Australia Council Connections Residency
2010 Australia Council – Ars Electronica Futurelab
John McCormick
2003 Australia Council Paris Residency
2007 Australia Council Fellowship
2015 Creative Victoria, Pinoke, Human / Robot dance
2015 Synapse Residency, ANAT
Company In Space (Hellen Sky, John McCormick)
1998 Arts Victoria
Australia Council
1999 Australia Council
Arts Victoria
Australian Film Commission
Australian Network for Art and Technology
2000 Australia Council
Arts Victoria
2001 Australia Council
Arts Victoria
Australian Film Commission
City of Melbourne
Cinemedia
Asialink
2002- Arts Victoria
2003 Film Victoria
Mitchell Foundation
2004 Australia Council
Myer Foundation
Australia Council Synapse
2005 Australia Council
Arts Victoria
Dept. Foreign Affairs and Trade
2006 Arts Victoria
Australia Council
Dancehouse
As a founding member, board member and public officer of Dancehouse, John contributed to the procurement of the building from local council and the successful applications for programming, operation and capital works funding for the first 5 years of operation. John has been a regular recipient of arts development funding. He was also one of three founding members of Dancehouse who presided over more than $1 million in capital works and program funding during his time as a founder committee member.